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DevilBot000
ShellcodeCompiler
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ShellcodeCompiler
/
ShellcodeCompiler
/
Platform.cpp
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55 lines (44 loc) · 1.31 KB
master
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ShellcodeCompiler
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ShellcodeCompiler
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Platform.cpp
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#
include
"
Platform.h
"
//
Default is Windows x86
PLATFORM_TYPE
Platform::s_ePlatformType =
PLATFORM_TYPE_WINDOWS_X86
;
//
Return the platofrm type
PLATFORM_TYPE
Platform::GetPlatform
()
{
return
s_ePlatformType;
}
//
Return the platofrm type as a string
string
Platform::GetPlatformString
()
{
switch
(s_ePlatformType)
{
case
PLATFORM_TYPE_WINDOWS_X86
:
return
"
Windows x86 (32 bits)
"
;
case
PLATFORM_TYPE_WINDOWS_X64
:
return
"
Windows x64 (64 bits)
"
;
case
PLATFORM_TYPE_LINUX_X86
:
return
"
Linux x86 (32 bits)
"
;
case
PLATFORM_TYPE_LINUX_X64
:
return
"
Linux x64 (64 bits)
"
;
default
:
return
"
Default: Windows x86 (32 bits)
"
;
}
}
//
Set the platform type
void
Platform::SetPlatform
(
PLATFORM_TYPE
p_ePlatformType)
{
s_ePlatformType = p_ePlatformType;
}
//
Set the platform type as a string
void
Platform::SetPlatformString
(string p_sPlatformType)
{
if
(
Utils::ToLower
(p_sPlatformType).
find
(
"
win
"
) != string::npos)
{
if
(
Utils::ToLower
(p_sPlatformType).
find
(
"
64
"
) != string::npos) s_ePlatformType =
PLATFORM_TYPE_WINDOWS_X64
;
else
s_ePlatformType =
PLATFORM_TYPE_WINDOWS_X86
;
}
else
if
(
Utils::ToLower
(p_sPlatformType).
find
(
"
lin
"
) != string::npos)
{
if
(
Utils::ToLower
(p_sPlatformType).
find
(
"
64
"
) != string::npos) s_ePlatformType =
PLATFORM_TYPE_LINUX_X64
;
else
s_ePlatformType =
PLATFORM_TYPE_LINUX_X86
;
}
}
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