Just saw this fix elsewhere, might work here: ``` QT_ENABLE_HIGHDPI_SCALING=1 ``` @almarklein @gviejo (anyways once we have in-canvas UI we can forget about all this...)
Activity
almarklein commentedon Apr 24, 2024
IIUC that is not necessary anymore, we do this in wgpu.
I think the problem with the buttons is also a different one; they are not a factor two smaller, but more like 1 or 2 pixels.