Poisson filling shader for OpenFrameworks
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Updated
May 13, 2020 - C++
Poisson filling shader for OpenFrameworks
An implementation of Poisson Blending in 5 lines.
An image fusion techniques presented in “Poisson image editing", P. Pérez, M. Gangnet, and A. Blake, SIGGRAPH 2003.
Perlin Noise, Poisson Image Editing implemented in CUDA. Course assignments of GPU programming at National Taiwan University.
CS 663: Digital Image Processing, IIT Bombay 2017
A web application to create your own custom creatives (and much more).
Image Processing With Graphs
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